Zeff Bao

 Game Designer | Technical Designer


LLM-Prompt Graph

During the development of AI-powered games, we discovered that building an effective AI prompt workflow is crucial for achieving the desired results. For instance, when requiring the AI to perform multiple tasks within a single prompt, the outcomes are often suboptimal. To address this, we designed a workflow to break down complex AI tasks into smaller, manageable chunks, where the output of one chunk becomes the input for the next.

Additionally, there are times when AI responses need to be converted into specific formats or types, such as strings, JSON, or boolean values. To meet these requirements, I developed an LLM-Prompt Graph in Unity. This tool allows developers to connect various LLM functional blocks as nodes to accomplish a wide range of specific tasks efficiently.
Graph Tool




Conditional Node
Bool Node