Zeff Bao

 Game Designer | Technical Designer



Unity Skill Editor

A Unity Tool for developing Abilities easily

In this development tool, all state machine animations of a GameObject will be loaded. 

Developers can use a visualized window to bind required events to specific states and animation timeframes, including but not limited to spawning hitboxes, attaching buffs, and adding sound effects or visual effects. 

Once the configuration is complete, a corresponding JSON file will be generated. Developers can modify the configuration through the JSON file and use it to communicate with the Behavior Tree.


Add Event
Convert to Json File



Trigger in Game