Zefeng Bao (Zeff) was born and raised in China. He earned his Bachelor’s degree in Software Engineering from China University of Petroleum and is currently pursuing a Master of Engineering in Game Design, Development & Innovation at Duke University in the United States.

Zeff is passionate about designing and developing games, with a strong interest in action and shooting games. He excels at designing gameplay mechanics, characters, enemies, and combat systems. He has extensive experience with Unity and Unreal, and is proficient in programming languages such as C#, C++, and Lua. Additionally, Zeff is skilled in team management, prototyping, writing design documents, and effectively communicating his design ideas.

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